- **Major** - Added: When using multi-pickup placement, expansions are now considered for logic.
- Added: New experimental option for a different algorithm for how the generator weights locations for multi-pickup placement.
- Added: "Generate Game" tab now remembers which games and presets were expanded or collapsed.
- Added: The Game Session Window now has a counter for how many pickups it's currently trying to send to the server.
- Changed: Considerable more effort is made to keep hints relevant if there isn't enough things to be hinted in a game.
- Changed: Reduced the lag you get the first time you open the Games tab.
- Changed: Optimized the game generation. As example, Echoes' Starter Preset is 45% faster.
- Changed: Optimized the game validation. As example, Echoes' Starter Preset is 91% faster.
- Changed: The algorithm for how locations lose value over generation has changed. This should have bigger impact in big multiworlds.
- Changed: It's now possible to login again directly in the Game Session Window.
- Removed: The server and discord bot are entirely removed from the distributed executables, reducing its size.
- Removed: Metroid Dread is no longer available in releases, as it was never intended to be considered stable.
- Removed: All auto trackers based on pixel art style were removed by request of their artist.
- Fixed: The "Spoiler: Pickups" tab no longer shows locations that aren't present in the given preset.
- Fixed: The Game Session Window now better handles getting disconnected from the server.
Cave Story
- Fixed: Hint Locations tab in Help no longer has an empty column named "2".
Patcher Changes
- Nothing.
Logic Database
- Nothing.
Metroid Prime
- Added: "Cosmetic" option to force Fusion Suit
- Changed: Converting models from Echoes now always needs to be provided with an ISO.
Patcher Changes
- **Major** - Added: Models for Echoes' translators and split beam ammo are now also converted to Prime.
- Fixed: Spawning in Elite Quarters after killing OP no longer spawns the player OoB
- Fixed: Ridley boss random size on PAL/NTSC-J and Trilogy
- Fixed: Many rooms which, when submerged, the water box would be misaligned with the bounding box
- Fixed: Certain rooms where item position randomizer biased towards one side or OoB entirely
- Added: Results screen now shows Randovania version and seed hash
Logic Database
- Fixed: Gravityless SJ strat for Cargo Freight Lift to Deck Gamma is no longer dangerous
- Fixed: Main Plaza NSJ Grapple Ledge dash now correctly uses the Wasp damage boost method
- Fixed: Hall of the Elders Boost IUJ typos- BSJ is now IUJ and Combat is now Combat/Scan Dash
- Added: Thardus is now logical if you only have Thermal Visor with the Invisible Objects trick set to Intermediate
- Added: Flaghra now accounts for defeating it both before and after triggering the fight
- Added: Method to reach Main Quarry's crane platform with just Grapple Beam and Beginner Movement
- Added: Method to reach Main Quarry's crane platform with Expert Wall Boosts and Slope Jumps
- Added: Method of getting Crossway with only Boost Ball and Xxpert Movement
- Added: Method of climbing Connection Elevator to Deck Beta gravityless NSJ with Advanced Bomb Jump and Expert Slope Jump
- Added: NSJ/bombless strat of getting Gathering Hall's item with a Hypermode dash
- Added: Method of getting Crossway item with Advanced Bomb Jump and Expert BSJ, Scan Dash, and Standable Terrain
- Added: Method of climbing Reflecting Pool using the Stone Toad's wacky physics as Advanced Movement
- Added: Gravityless NSJ method of leaving Gravity Chamber with Advanced Wall Boost and Expert Slope Jumps and Underwater Movement
- Changed: Increased Elite Quarters BSJ to Advanced
- Changed: Increase lower Great Tree Hall Wall Boost to Hypermode
- Changed: Chozo Ruins Save Station 3 boostless/bombless strat to go through the tunnel has had its difficulty decreased to Advanced Movement and Intermediate Standable Terrain
- Changed: Hive Totem NSJ Slope Jump now uses Beginner Underwater Movement
- Changed: Monitor Station dash to Warrior Shrine is now Beginner with SJ
Metroid Prime 2: Echoes
- Nothing.
Patcher Changes
- Nothing.
Logic Database
- Nothing.