Randovania

Latest version: v8.0.0

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5.2.1

- Fixed: Exporting Metroid Prime 2 when converting Metroid Prime models now works.
- Fixed: Experimental Metroid Prime 2 patcher no longer errors with some settings.

5.2.0

- Added: Help -> Dependencies window, to see all dependencies included in Randovania, including their versions and licenses.
- Added: A warning is now displayed when using presets with unsupported features enabled. These features are not present in the UI.
- Added: When the generated game fails due to the solver, you're now offered to retry, cancel or keep the generated game.
- Changed: Experimental games are no longer available on stable versions.
- Fixed: Solver debug now contains previously missing rollback instances.

Cave Story

- Nothing.

Metroid Dread

- Added: The Power Beam tiles in the Artaria EMMI Zone Speed Boost puzzle have been changed to Speed Boost tiles to prevent softlocks.
- Added: Entering Golzuna's arena without releasing the X displays a message explaining why the boss won't spawn.
- Added: All doors locked while fighting an EMMI now unlock immediately upon defeating it.
- Changed: Exporting for Ryujinx now also utilizes the Dread Depackager, for a smaller mod size. This requires an up to date Ryujinx.
- Fixed: You now retain Kraid's item if you reload checkpoint after defeating him. This eliminates a way of rendering a seed impossible to complete.

Logic Database

- Added: New Highly Dangerous Logic setting for enabling situations that may be unrecoverable upon saving.
- Added: Cross Bomb alternative for crossing Flash Gates.
- Added: Pseudo-wave beam trick for destroying the bottom blob in Cataris' Central Unit Access.
- Added: Traversal through Ghavoran Total Recharge Station North without Morph Ball, before pulling the grapple block, by destroying the left Enky.
- Changed: Cataris' Thermal Device Room North now forces picking the Energy Tank pickup and the Magnet Wall Thermal Device event before going to the Final Thermal Device, or uses Highly Dangerous Logic.
- Changed: Removed the Cataris EMMI Zone Door Trigger event now that the door remains unsealed.
- Fixed: Going to the red teleporter in Cataris no longer forces needing to use bombs.

Metroid Prime

- Fixed: The infinite scanning bug has been fixed.

Metroid Prime 2: Echoes

- Added: A new experimental option, Inverted Aether. In this mode, it's the Light Aether atmosphere that is dangerous! All safe zones are moved to Light Aether, but that's not enough so it's still extremely dangerous. This mode has no logic.

Logic Database

- Added: Intermediate Slope Jump and Intermediate Wall Boost to get next to the pickup in Communication Area.
- Added: Beginner Movement for crossing Hall of Combat Mastery from the Portal Side with NSJ Screw Attack after the tunnel is destroyed.
- Changed: Standable Terrain to reach the upper Command Center Access door in Central Mining Station with Space Jump and Screw Attack has had its difficulty decreased from Intermediate to Beginner.

5.1.0

- Added: You can now view past versions of the presets and revert your preset to it.
- Added: A Playthrough tab where you can run the validator has been added to the Game Details window.
- Added: Deleting a preset now has a confirmation dialog.
- Added: A development mode for permalinks, to help investigate issues.
- Changed: Discord slash command for FAQ has better usability on mobile.
- Changed: The parent for a preset is now stored in your preferences, instead of in the preset itself.
- Fixed: The solver can no longer consider collecting a location a requirement to collecting itself. This is a regression from 4.3.0.

Discord Bot

- Added: `/website` command that gives instructions to where Randovania's website is.
- Changed: `/randovania-faq` is now just `/faq`.
- Changed: `/database-inspect` is now just `/database`.

Cave Story

- Nothing.

Metroid Dread

- Fixed: The target DNA count is no longer limited to 6 when modifying an existing preset, or changing tabs.
- Fixed: Exporting multiple games at once is not properly prevented with an error message. It was never possible and fail in unclear ways.

Logic Database

- Added: Event in Underlava Puzzle Room 2 for breaking the speed blocks so that going between the two parts can be accounted for
- Added: Event for the trigger that reopens the door to Central Unit Access, allowing it logical to go back through
- Added: Other various methods of going through rooms
- Added: New Diffusion Abuse trick for pushing Wide Beam blocks and activating the lava buttons in Cataris.
- Added: Cross Bomb Skip (Advanced) for Dairon's Cross Bomb Puzzle Room item
- Added: Power Bombs method for the Speed Booster Conservation for Dairon's Cross Bomb Puzzle Room item
- Changed: Separated the First Tunnel Blob event into two to account for Diffusion/Wave not needing to be in the tunnel
- Changed: Deleted some unnecessary tile nodes
- Changed: Various instances of Wall Jump (Beginner) to trivial
- Changed: Some Grapple options to include Grapple Movement
- Changed: Some Movement tricks to Climb Sloped Tunnels
- Changed: Some Movement tricks to Skip Cross Bomb
- Changed: Rotating the spinner in Ghavoran - Flipper Room now requires either pulling the grapple block in Right Entrance, or activating the Freezer in Dairon.
- Changed: Allow pickup in Ghavoran Elun Transport Access by charging speed via navigation room
- Changed: Help solver by adding Morph Ball requirment on connections to event to flip the spinner in Ghavoran Flipper Room
- Changed: Shooting occluded objects requires at least Intermediate Knowledge
- Fixed: Accounted for whether the player could have Varia or not when trudging through lava
- Fixed: Accounted for the upper parts of Thermal Device Room North being heated without pressing the lava button
- Fixed: Ghavoran Orange backdoor properly connects to Above Pulse Radar
- Fixed: Purple EMMI Arena properly accounting for Gravity Suit to climb the tower.
- Fixed: Ferenia - Space Jump Room Access properly requires a way of destroying the blocks to get to the lower door.
- Changed: Collecting the item in Burenia - Underneath Drogyga before flooding the room by defeating Drogyga now requires Highly Dangerous Logic to be enabled.

Metroid Prime

- Fixed: Shuffle Item Position is now properly randomized, along with other things shuffled patcher-side.
- Added: You may now force all Save Station doors to be blue, improving QOL for both random start and door lock rando.

Metroid Prime 2: Echoes

- Fixed: Exporting multiple games at once is not properly prevented with an error message. It was never possible and fail in unclear ways.
- Added: The winners of the Cross-Game Cup have been added to A-Kul's scan.

5.0.2

Metroid Dread

- Fixed: Exporting Metroid Dread games on the Linux builds no longer causes an error.
- Added: FAQ entry about Speed Booster/Phantom Cloak/Storm Missile not working.
- Added: FAQ entry about Golzuna and Experiment Z-57 spawn conditions.
- Added: FAQ entry about the Wide Beam door in Dairon - Teleport to Cataris.

5.0.1

- Fixed: The README and front page now lists Metroid Dread as a supported game.

Metroid Dread

- Fixed: The differences tab no longer mentions Kraid and Corpius checkpoints being removed, as that's not a thing.
- Fixed: Missing credits in Randovania itself for SkyTheLucario's new map icons.

5.0.0

- **Major** - Added: Metroid Dread has been added with full single-player support.
- **Major** - Added: An installer is now provided for Windows. With it rdvgame files are associated to open with Randovania, for ease of use. A shortcut for opening just the auto tracker is also provided.
- **Major** - Changed: The UI has been significantly revamped, with each game having their own section and an easy to use selector.
- Changed: The multi-pickup placement, using the new weighting, is now the default mode. The old behavior has been removed.
- Changed: Error messages when a permalink is incompatible have been improved with more details.
- Changed: The Customize Preset dialog now creates each tab as you click then. This means the dialog is now faster to first open, but there's a short delay when opening certain tabs.
- Changed: Progressive items now have their proper count as the simplified shuffled option.
- Fixed: Hints can now once again be placed during generation.
- Fixed: Exceptions when exporting a game now use the improved error dialog.
- Fixed: Gracefully handle unsupported old versions of the preferences file.
- Fixed: Excluding all copies of a progressive item, or the non-progressive equivalent, no longer hides them from the editor.
- Fixed: Changing the selected backend while it's being used should no longer cause issues.
- Fixed: Unexpected exceptions during generation now properly display an error message.
- Fixed: Trick usage in preset summary now ignores tricks that are hidden from the UI.
- Fixed: /database-inspect command no longer shows EventPickup nodes.
- Fixed: Data Editor is now correctly named Data Editor instead of Data Visualizer.

Cave Story

- The hints fix affects Cave Story.

Metroid Prime

- **Major** - Added: Enemy Attribute Rando. Enemy stat values such as speed and scale can be randomized within a range you specify.

Metroid Prime 2: Echoes

- The hints fix affects Metroid Prime 2: Echoes.

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