Moa

Latest version: v0.11.24

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0.11.11

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* better handling of asynchronous jobs
* openlava now cleans up its own jobs after an error
* removed recursive operation
* added a actor function attribute declaring this as a synchronous actor
* command line script to set moa job status
* fixed a stupid openlava bug for max no slots - it's now olC
* removed ruffus error output - was never useful
* removed 'no project found' message

0.11.10

==========================

* fixed minor bug - include python files for embedded templates
* slightly better error messages

0.11.9

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* restored 'moa reduce'
* move number of scripts to the blue-ringed-octopus repo
* some cleanup for openlava job scheduler
* added a page on contributing code & documentation

0.11.8

==========================

* created a script to source if you want to run from the source dir
* added job plugin post_error hook
* created a minimal plugin to store job state using taskwarrior
* introduced unique job ids within the context of a job

0.11.7

==========================

* reinstated moainit - now returns the location of the moa.sh init script
call using ". `moainit`" in ~/.bashrc
* ./bin/moa command has returned, only for development purposes
* updated installation instructions

0.11.6

==========================

* Improved installation, works with virtualenv
* better template refresh - based on the metadata
* reworked cli code
* reworked resources system - only using pkg_resources
* moved all static data into the package (moa/data)
* some pep8 cleanup
* renamed source directory from `lib/python/moa` to `moa`
* removed Yaco, fist & frappant to their separate modules
* removed helper scripts from moa core

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