Guild

Latest version: v1.3.7

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1.1.3

* Added experimental "strace" style trace support
* Added some initial TCP networking tools (select based server/sockets)
to the existing multicast examples
* Added a simple echo server and tracing/debug example
* Added overview/ref documentation of guild actors

1.0.3

* Fix packaging details on PyPI and Launchpad

1.0.2

New

* Support for exporting values from the store. The idea behind this is to
support read only views

Other

* Pygame example. (Uses the exported values)
* Initial version of website for Guild. Also to be used to create in-package
documentation
* Explicitly allow use in GPL projects in license.

1.0.1

Releases prior to 1.0.2 did not use this form of changelog.

This release was published to pypi on 2015-03-04, and rolled up changed by
Jim Easterbrook and Michael Sparks. These can be summarised as:

* Documentation improvemenst
* Start to use functools in decorators
* Capture metadata
* Support for Qt based actors. (relates to event loops/etc) Qt Examples
added
* Initial Python 3 support
* Improved packaging (in theory)
* Add in the retry decorator from examples into core and fixed examples to
pull retry in from core
* Disable bogus guildservice
* Basic error logging added to example
* Added Inboxes/Outboxes to support guild.kamaelia
* Cleanup timeout handling in actor function calls
* First set of tests using "behave" - these may start to form formal specs
for guild as time moves on.

1.0.0

Releases prior to 1.0.2 did not use this form of changelog.

In the dev log however the code was first published to github on 2014-02-10,
and followed by fairly regular development. This initial development period
- fleshing out details, removing bugs etc finished on 2014-04-03, so that's
why that's listed as the release date for 1.0.0

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