Brython-server

Latest version: v2.3.3

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2.1.0

This is the initial release of Brython-Server that supports Google Drive integration. This is not currently approved by Google!

2.0.4

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2.0.3

This release represents a complete redesign of how Brython Server is deployed and interacts with Brython and Ggame.

* Brython-Server is now intended to be deployed with pip, which will install all required dependencies, including Brython and Ggame (must be set in requirements.txt and setup.py).
* Support for the turtle functionality in Brython. See the repository readme for tips.
* The Brython version used (3.7.3) is now "baked in" to the release.
* The Ggame version used (1.0.10) is now "baked in" to the release.
* Source code is formatted with black and has a perfect score with pylint.
* Ggame sources are served directly from Brython-Server and not from Github. Github is no longer required.
* Brython js files are served directly from Brython-Server.
* Caching uses memcached instead of redis. Both are great, but Brython-Server doesn't need the persistence of redis, which makes memcached a more cost-effective solution for PaaS deployment.

1.1.3

This update supports the move to Python 3.11, Brython 3.11.2, and Brython-Server 2.3.1

1.1.0

New feature set:
1. Transitioned to Bootstrap from Skeleton
2. Graphics open in the original tab.
3. Support for Github gists.
4. Support for ggame importing without including the ggame repository.

1.0.11

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