Aoe2scenarioparser

Latest version: v0.1.67

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0.1.55

Added

- `version` attribute to the core of AoE2ScenarioParser
- Can be used like: `from AoE2ScenarioParser import version`

Fixed

- Issue with indices not being reset when overwriting maps [42]
- This issue also occurred when changing map size

Removed

- Development logging information

[42]: https://github.com/KSneijders/AoE2ScenarioParser/issues/42

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0.1.54

Added

- Ability to read the new 1.49 scenarios
- `Romans` to the `Civilization` dataset

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0.1.53

Added

- Ability to read the new 1.48 scenarios (No functional changes found (yet))
- This version is available since the pup released _today_ (March 25th)

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0.1.52

Fixed

- Issue when updating `TerrainTile` list in the map manager
- Not all player resource names being present in the resource name file

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0.1.51

Added

- `Attribute.FORAGING_WOOD_PRODUCTIVITY` -- [40] (Alian)

Fixed

- Warning showing more bytes were found in scenarios
- Present since 31st of January console update with '_no functional changes_'.
- Minor docstring copypasta mistake (`VictoryTimerType`)

[40]: https://github.com/KSneijders/AoE2ScenarioParser/pull/40

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0.1.50

Added

- New error message for certain type of errors which might help find the cause of the issue faster.
- New unit to the `UnitInfo` dataset, named: `Sogdian Cataphract`.
- **Deprecation** warning to `scenario.remove_store_reference()`, see the docstring for more info.

Updated

- Scenario store now uses `WeakValueDictionary` instead of normal dictionary.

Fixed

- Multiple issues when printing an effect with `selected_object_ids` that had invalid references.
- Issue when trying to write a scenario with an effect containing an invalid effect ID.

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