Ai2thor

Latest version: v5.0.0

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3.3.1

* Bug fix to solve https://github.com/allenai/ai2thor/issues/782. See https://github.com/allenai/ai2thor/commit/d26bb0ef75d95074c39718cf9f1a0890ac2c974f.

3.3.0

- bug fixes to `Fillable` objects in regards to occasional mesh renderer not showing up
- updates to `ThirdPartyCamera` near and far clipping planes
- Some collision updates in various scenes
- Fixing hierarchies of some dirt decal objects on floors

3.2.1

- 771 Adds `fillLiquid` to an object's metadata.
- 769 Bug fixes directionalPush for `pushAngle=0` and adds support for angles >= 360 degrees or < 0 degrees.
- 765 When calling `controller.step(action="RandomizeColors")`, calling `controller.reset()` now automatically calls `controller.step(action="ResetColors")`.
- 766 Updates image synthesis logging statements.

3.2.0

- https://github.com/allenai/ai2thor/pull/656 Adds a new `RandomizeMaterials` action! Test it out at [ai2thor.allenai.org/demo](https://ai2thor.allenai.org/demo).

3.1.1

* Resolve issue with check_x_display still getting called when headless mode was enabled

3.1.0

* ActionDispatcher throws exception on extraneous arguments
* Fix for bug 530
* Default server_class for Windows platform to WSGIServer

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