* Updated visualization. REBOUND now uses a modern version of OpenGL (3.3) that allows for custom shaders and therefore better looking visualizations. However, REBOUND now requires glfw3 to compile the visualization module. If you are on a Mac, then the easiest way to install the glfw3 library is with homebrew: `brew tap homebrew/versions && brew install glfw3`. If you are on Linux, you can install it with your package manager, for example with `sudo apt-get install libglfw3-dev`.