Pyot

Latest version: v6.0.9

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2.0.5

New

- Status objects for LOL, LOR and VAL
- Added match-v4 Tournament endpoints (typically hidden for none tournament api users).
- New param `raw` on `get` for returning raw dictionary instead of serialized objects.

Bugfixes
- Fixed Timeline serialization bug
- Upon `DecodeError` (602) using `aiohttp` will now fallback to using `requests`
- Changed some code inconsistencies

2.0.4

Improvements

- An attempt to stabilize dev key rate limits, the 20:1 bucket being inconsistent. _All local test passed_.

2.0.3

Bugfixes

- Fixes camelcased kwargs on stores, e.g. `authSource` kwarg on MongoDB wouldn't work, now fixed

2.0.2

Improvements

- Made minimal changes on logging strings

2.0.1

Bug Fixes

- Fixes Short time limit bucket inconsistency

2.0.0

New

- Added a console script for the framework, the command `pyot startproject` will build you an initial project structure with minimal working example for you to work on.
- Stablished a solid and modular syntax of building the project, similar to what Django has.

Changes

- Added `ptr_cache` to intercept in on `get()` methods to make code cleaner.
- Rate limiters has added 1 second extra wait time to all tokens due to severe spaghetti on riot side (everything is rate limiting with 1 or 2 second delay on riot end).
- Improved time consumption, now should be 1.5x faster.

Bugfixes

- MerakiItems missing fields has been added.
- Tournament objects wrong operator.
- Post and Put methods in pipeline raising `NotImplementedError` when it should not.

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