Pyffi

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0.4

==========================

* NIF:

- new function updateBindPosition in NiGeometry to fix a geometry rest
position from current bone positions

- removed deprecated functions

- (!) changed interface of addBone, no longer takes "transform" argument; use
the new function updateBindPosition instead

0.3.4

============================

* improved documentation

* fixed the 'in' operator in Bases/Array.py

* NIF:

- doctest for NiNode

- flatten skin fix for skins that consist of multiple shapes

- support for the most common oblivion havok blocks

0.3.3

===========================

* NIF:

- fixed a bug in the skin center and radius calculation

- added copy function to Vector3

- fixed NiGeometry doctest

0.3.2

===========================

* simplified interface (still wip) by using keyword arguments for common
functions such as read and write

* NIF:

- fix for skin partition blocks in older nif versions such as
Freedom Force vs. 3rd Reich

- support for triangle skin partitions

- added stitchstrips option for skin partitions

- added a NiGeometry function to send bones to bind pose

0.3.1

===========================

* NIF:

- new function for getting geometry skin deformation in rest pose

- old rest pose functions are deprecated and will be removed from a future
release

0.3

=========================

* NIF:

- fixed an issue with writing skeleton.nif files

* CGF:

- reading support for the most common blocks in static cgf files;
experimental

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