Obstacle-tower-env

Latest version: v4.1

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2.0

v2.0 Obstacle Tower Challenge Round 2 Release.
* Towers can now be generated with up to 100 floors.
* Additional visual themes, obstacles, enemy types, and floor difficulties added.
* Additional reset parameters added to customize generated towers. Go here for details on the parameters and their values.
* Various bugs fixed and performance improvements.

1.3

v1.3 Hotfix release.
* Resolves memory leak when running in Docker.
* Fixes issue where environment could freeze on certain higher floors.

1.2

* Adds `timeout_wait` parameter to extend python wait time for Unity environment handshake.
* Adds `realtime_mode` parameter to launch Unity environment from API at real-time speed and render to the window.
* Updates Windows and Linux binaries to address launching issues.
* Updated v1.2 binary includes fixes for agent collision detection issues.

1.1

v1.1 - Obstacle Tower Challenge Round 1 Release.

* Improved determinism between resets.
* Fixed bug in room template leading to un-beatable floors.
* Improved rendering & communication speed.
* Simplified python package dependencies.
* Added guide on training agents using Dopamine & GCP

1.0

Initial release of Obstacle Tower binaries and gym interface.

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