Moderngl

Latest version: v5.10.0

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5.0.4

Fixed

- Standalone context on windows fails when old GPU driver is installed.

5.0.3

Added

- TextureArray objects
- Indirect drawing

Changed

- Restored Error class from ModernGL4

Fixed

- Properly set subroutines in VertexArray render

5.0.2

Fixed

- Wrong module name in some windows based wheel files

5.0.1

Fixed

- Build errors and warnings for older python versions

5.0.0

For more information please see: [Differences between ModernGL5 and ModernGL4](https://moderngl.readthedocs.io/en/stable/misc/mgl5_vs_mgl4.html)

Added

- Query objects
- Scope objects
- Conditional Rendering
- New `RASTERIZER_DISCARD` enable flag
- Context fbo attribute
- Context depth_func and blend_func
- Depth Texture compare_func

Changed

- Most of the constants became integers
- Renamed `default_framebuffer` to `screen` and always points to framebuffer 0
- VertexArray's buffer formats
- Program creation
- Program members
- Replace floats parameter with dtype

Removed

- Classes and methods that are no longer needed

4.2.2

Added

- Cygwin build args
- Program.__getitem__

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