Changelogs » Hyrule-builder

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Hyrule-builder

0.6.1

Fixes error removing `Actor/Pack` folder

0.6.0

- Fix misc RSTB bugs
  - Add estimates for `.baniminfo`
  - Track added RSTB entry names permanently

0.5.7


        

0.5.6

- RSTB->JSON now sorts alphabetically for easier searching and diffing
  - Make sure RSTB build writes properly

0.5.5

Includes an important bugfix: correctly process `AnimationInfo` when building actor.
  
  Also includes some new error and warning options for building and slight doc improvements.

0.5.4


        

0.5.3

Removed the RSTB estimation code to use the updated versions from [`botw-utils`](https://github.com/NiceneNerd/botw-utils/) instead

0.5.2

- Fix removal of `Actor/Pack` folder from unbuilt mod
  - Warning instead of error for missing Havok files, w/ new option to disable warnings
  - Typo and lint stuff

0.5.1

This fixes a bug that would exclude an `.hkrb` from getting built into an actor pack.
  
  Also removes the superfluous `Actor/Pack` folder from an unbuilt mod.

0.5.0

This release includes a new tool for building/unbuilding individual SARCs outside of a Hyrule Builder project. The commands involved are `unbuild_sarc` and `build_sarc`. See the help for more info. May still need some bugs handled.

0.4.0

Two main changes:
  - Switch mods are now expected to just use `TITLEID/romfs` instead of `atmosphere/contents/TITLEID/romfs`
  - You can now specify custom actors to pack into TitleBG.pack with the `--title-actors` flag, e.g.
  `--title-actors Weapon_Bow_001,Enemy_Lizal_Dark`

0.3.4.post1


        

0.3.4


        

0.3.2


        

0.3.1