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Fixes error removing `Actor/Pack` folder
- Fix misc RSTB bugs - Add estimates for `.baniminfo` - Track added RSTB entry names permanently
- RSTB->JSON now sorts alphabetically for easier searching and diffing - Make sure RSTB build writes properly
Includes an important bugfix: correctly process `AnimationInfo` when building actor. Also includes some new error and warning options for building and slight doc improvements.
Removed the RSTB estimation code to use the updated versions from [`botw-utils`](https://github.com/NiceneNerd/botw-utils/) instead
- Fix removal of `Actor/Pack` folder from unbuilt mod - Warning instead of error for missing Havok files, w/ new option to disable warnings - Typo and lint stuff
This fixes a bug that would exclude an `.hkrb` from getting built into an actor pack. Also removes the superfluous `Actor/Pack` folder from an unbuilt mod.
This release includes a new tool for building/unbuilding individual SARCs outside of a Hyrule Builder project. The commands involved are `unbuild_sarc` and `build_sarc`. See the help for more info. May still need some bugs handled.
Two main changes: - Switch mods are now expected to just use `TITLEID/romfs` instead of `atmosphere/contents/TITLEID/romfs` - You can now specify custom actors to pack into TitleBG.pack with the `--title-actors` flag, e.g. `--title-actors Weapon_Bow_001,Enemy_Lizal_Dark`