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Added - Allow using Sentinels to handle redis connections - Added a function on a lock manager to return check and return a list of all active locks Changed - Reverted back to using EVALSHA so that the scripts do not need to be uploaded for every command. - Instead, if a script is not on the server for EVALSHA, then the exception is caught, the scripts are reuploaded, and the set is tried again.
Added - Add watchdogs to extend lock's lifetime automatically Changed - Aioredlock totally becomes a lock manager, it track locks' state.When Aioredlock is destroyed, it releases all locks it have - Remove ``lock_timeout`` and ``drift`` from Aioredlock's initialization parameter list and move them to ``Aioredlock.lock`` - Add ``internal_lock_timeout`` as default lock_timeout for Aioredlock initialization - ``Aioredlock.lock(resource)`` is replaced by ``Aioredlock.lock(resource_name, lock_timeout)`` - ``Aioredlock.extend(lock)`` is replaced by ``Aioredlock.extend(lock, lock_timeout)`` - Remove lock_timeout from Redis' initialization parameter list
Added - Support support for initializing aioredlock with an existing aioredis pool
Changed - Move all closing logic from Redis.clear_connections() to Instance.close() - Fixes for new version of asynctest
Changed - Support for aioredis version to 1.0.0. - Complite lock refactoring using lua scripts . - ``Aioredlock.extend(lock)`` is implemented to extend the lock lifetime. - The lock manager now raises the ``LockError`` exceptions if it can not lock, extend or unlock the resource. - The lock now can be released with async context manager. - Support the same address formats as aioredis does. - ``Aioredlock.is_locked()`` is implemented to check is the resource acquired by another redlock instance. - The ``lock_timeout`` and ``drift`` parameters now mesured in seconds, just like ``retry_delay_min`` and ``retry_delay_max``.
Changed - Updated aioredis requirement version to 0.3.1. - Incremented the maxsize connections pool from default to 100. Fixed - Fixed a bug regarding the asyncio lock usage when creating the connection pool with redis.
Added - Drift time check. See https://redis.io/topics/distlockis-the-algorithm-asynchronous Changed - Randomized the retry delay for trying to acquire the lock again (range between 0.1 and 0.3 seconds).
Added - aioredlock first version with all the basic distributed lock manager functionalities.